![]() Shift-clicking into the Research box will research an item automatically (even though the animation doesn't play, the sound effects do!) Bait comming soon and blocks when the config is done). ![]() Infinite Ammo in case you have it researched (Note: ammo only at the time. Then, either you or any other player can research that book to learn those items, as well as anything crafted from them and the other items you might have. Then it will become a "PlayerName's Research Sharing book", indicating it is ready to share your knowledge with others. The knowledge Sharing Book, however, must be placed in the Research slot and "Reserached" to be filled with the items you have learned. Using the Knowledge erasing book is simply pressing right-click on it. These are unlocked from the moment you load a world with your character. Knowledge Sharing and Erasing books, so you can learn items from friends in-mass or simply start over with an old character. Auto-craft research, so as long as you research an item and a crafting station, you will learn all items possible to craft with that crafting station and all ingredients you researched. json files to prevent the game from stealing our loot.Upgraded Research is a mod that aims to make the Research system from Journey mode better to use, with several useful functions ported from my "Research from 1.4" mod. I hope this does fix it, but we really shouldn't have to edit. Anyway, I'm going to go look and test it. It isn't listed in the list of active variables, so I'm not hopeful it's actually there. But only down in the " added in Desktop 1.3.0.3" section. Which has a `DisableLeftShiftTrashCan` value listed. The one ray of hope is Config.json settings json file somewhere to change a value to "false," but that comes with the caveat that then the quick trash becomes shift-click instead of ctr-click. I've been looking around the web, and found a few threads here and there that talk about going into a. We'll just go back to playing Minecraft, thank you very much. But losing stuff to a poorly designed UI? Yeah, no. I guess maybe having a "quick trash" is a nice QoL feature for the terraria veterans, but for the rest of us, this is basically just *our own inventory* successfully sabotaging us.Losing stuff to a boss? Sure, that's a game challenge. And it upset them enough to call it a night, and we'll probably set this game aside for a while. My friend just trashed all their money thanks to this thing (we were just unloading after a big dungeon crawl, in a rush to go deal with a blood moon, and now they're out a bunch of loot from the dungeon that we hadn't really had the chance to look at, and all the money they'd collected. And so many instances where it has significantly negatively impacted the game. There is no conceivable situations where we want to be able to trash stuff in so much of a rush that we can't move the mouse the tiny distance to the trash can. ![]() I'm sorry to dig up an old thread if that's against policy, but I signed up for this forum specifically to post on this issue: Please, please, please give us a setting that *completely* removes the "quick trash." I don't want it, my friends don't want it.
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